package bsplib.q3bsp;

import flash.utils.ByteArray;

class Q3BrushSide
{
    public static inline var DIR_INDEX : UInt = 9;
    
    public var plane : Int;
    public var texture : Int;
    
    public function new( data : ByteArray )
    {
        plane = data.readInt();
        texture = data.readInt();
    }

}